I run a private or more of a friend group kind of Mission about capturing Islands similar to Liberation and Antistasi.
Currently in the middle of writing an update for the Mission but I am stuck creating some Modifiers into the mission.
if you don't know what a Modifier is its basically a Random variable selected at the mission start that is there to make the mission harder.
For example you could see Mortar Support in 1 mission and in another see Jet Support.
I currently have around 7 Different Modifiers created and I'd like to settle for 10 as the default amount.
I posted the Modifiers below if you need some inspiration to look at!
1 - Mortars
2 - Fortified ( Buildings are Fortified, Defensive Measures and traps placed around Town. )
3 - Jet Support
4 - Titan AT/AA Team
5 - Sniper Team
6 - 2x Reinforcements ( Transport will resupply and redeploy, 2x Attack Vehicles, Gunships have 1x Transport, )
7 - Hunting Squad ( 1x Special Forces group will act as Reinforcements and hunt the players down. )
If anybody got ideas would love to hear them!