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Achilles

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Everything posted by Achilles

  1. Thanks a lot for the reply. One correction is that most probably (that means I am not 100% sure but close to 99%) the ballistic coefficient in the editor config is neither a G7 nor a G1 (which actually is quite close to C1 that ATragMX uses) ballistic coefficient all the time. It depends on the variable called "dragModel" in the same config file (when for example the drag model is set to 7 it most probably means that the given coefficient is G7). Up to this point I have done pretty much the same steps but the results differ somewhat and especially when it comes to long distances. This makes sense due to the fact that the gun I use is a 7.62x51mm gun which doesn't have a big range and after a certain distance it goes subsonic and "ruins" the otherwise valid calculations. So, I was wondering if there is a way to, somehow, fill this BC-coefficient table the ATragMX has in order to make it more accurate when calculating corrections for big distances or how someone can effectively use the Truing Tool. If you have any point on that please let me know. Again, thanks for all the info and the time you spent to refresh that up just to let me know. Best, Achilles.
  2. No worries man, it would be too much from my side to ask more so take your time and if you find out I will glad to get all the info you can provide. So far my biggest "issue" is how to actually calculate the ballistic coefficient table for the gun-ammo combination I am using, so if you have any idea of how to do that, or a fast way to do it I would most appreciate it if you could share it. Thanks again and all the best, Achilles
  3. Hey there man, good work... I am currently trying to find the numbers on some bullets and guns and I am not sure how to do that... If you could point me to the way you did it I would be really glad to go find them and send you back the numbers. Thanks a lot, Achilles.
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