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corey.beets's Achievements
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Thank y'all. Since I am doing this on my own server I will try my Barrett with AP rounds or HE rounds.
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So I am having trouble completing this side mission. If I snipe the guys in the trucks I get a mission failed, if i blow them up I get side mission failed. If I approach them quietly they drive off. What am I doing wrong?
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Ok i totally forgot about this post. Just now checking it. I just wanna really change what they say but thanks now i know where to search i been going crazy.
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During game on yalls I&A version 2.82d there is a hint box that pops up with join us on teamspeak and gives yall teamspeak info. how do i get rid of that?
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Hi i seem to post alot here but i have alot to learn. I would like to change the AI from CSAT to ISIS. I notice on I&A 2.82D yall used DAC. How do i go about changing the CSAT to ISIS?? Do i replace the ISIS names from addon file here? // REDFOR (A3) case 0: { _Unit_Pool_S = ["O_crew_F","O_Helipilot_F","O_Soldier_SL_F","O_soldier_AR_F","O_soldier_AR_F","O_soldier_exp_F","O_soldier_GL_F","O_soldier_GL_F","O_soldier_M_F","O_medic_F","O_soldier_AA_F","O_soldier_repair_F","O_Soldier_F","O_Soldier_F","O_soldier_LAT_F","O_soldier_LAT_F","O_soldier_lite_F","O_soldier_TL_F","O_soldier_TL_F"]; _Unit_Pool_V = ["O_MRAP_02_gmg_F","O_MRAP_02_hmg_F","B_G_Offroad_01_armed_F","O_APC_Wheeled_02_rcws_F","I_APC_Wheeled_03_cannon_F"]; _Unit_Pool_T = ["I_APC_Wheeled_03_cannon_F","O_APC_Tracked_02_cannon_F","O_APC_Wheeled_02_rcws_F","O_MBT_02_cannon_F","O_APC_Tracked_02_AA_F"]; _Unit_Pool_A = ["O_Heli_Attack_02_F","O_Heli_Light_02_F","O_Heli_Light_02_armed_F"]; }; also can these be changed to ISIS? // Independent (A3) case 2: { _Unit_Pool_S = ["I_crew_F","I_helipilot_F","I_officer_F","I_Soldier_AT_F","I_Soldier_AA_F","I_Soldier_M_F","I_Soldier_GL_F","I_Soldier_exp_F","I_engineer_F","I_medic_F","I_Soldier_AR_F","I_Soldier_A_F"]; _Unit_Pool_V = ["I_Truck_02_covered_F","I_Truck_02_transport_F","I_MRAP_03_hmg_F","I_MRAP_03_gmg_F","I_MRAP_03_F"]; _Unit_Pool_T = ["I_MBT_03_cannon_F","I_APC_tracked_03_cannon_F","I_APC_Wheeled_03_cannon_F"]; _Unit_Pool_A = ["I_Heli_light_03_F"]; Also I got help on the parameters to reduce vehicles. BUT! I would like to get rid of the "non DAC groups" do i just delete class VEHPatrol { title = "Non DAC Vehicles Patrolling AO"; values[] = {0,1,2,3,4,5,6}; texts[] = {1,2,3,4,5,6,7}; default = 0; // default 1 from the parameters section? I tried leaving it like default= ; // default 1 but obviously that did not help. Thanks for everyones time and efforts to help me.
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BTC respawn revive Removal???
corey.beets replied to corey.beets's topic in Modding / Help & Support
I figured it out. I had to take the line about BTC out of the init.sqf. And now it works perfectly. Thanks for you help. -
How do I get rid of this to use the games i like it better. I hate having to click the button after I did to respawn. I removed the script folder removed the #include line from description but then the game wouldn't load online when I out on server. It would let me select role but then stay on loading screen.
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I don't know what I did but the hints that say what the objective is don't come up anymore. Could you help me with that?
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Awesome thanks think I got it now.
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Could you give me example of what it might look like? Mine looks empty and I don't quite fully understand the numbers
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I just got my server up and running simply changed out arma vehicles for RHS vehicles. But the AOs saw an insane amount of enemy vehicles and NATO vehicles how do i reduce vehicles and increase infantry??? Using v2.82d