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arma3my

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  1. What am i doing wrong here. The jet still not spawn randomly in the air as time set. fn_airfieldJet.sqf
  2. Default is 12 minutes + random 8 minutes. Edited to 5 minutes + random 3 minutes. What is sleep (30 + (random 180)); and if (jetCounter < 3) then { do? For the Jet type this: That's for the Jet to spawn base on SubObj. How to create a random Attack Chopper or Jets that isn't base on that. For example, the jet spawn from any airfield except base.
  3. @Stanhope thanks for the guide so far. How can i make the enemy Jet or Attack Chopper to spawn more often. Especially in Main AO's and Randomly spawn every 15-20 minutes.
  4. You mean like this, this addAction ["View Distance Settings", CHVD_fnc_openDialog, [], -99, false, true]] remoteExec ["addAction", -2, true];
  5. I don't get this one. Can you show me the code?
  6. Thanks for the reply Stanhope. Need help on next task. Here's the current Task that I want to accomplish: - CHVD can be access anywhere instead of Quartermaster. - Remove all derp script without breaking the mission. Here's the mission file: Invade_&_Annex_3_2_9.Altis.rar
  7. Hi, I need help on editing I&A 3.2.9 by installing ACE on it. I'm not good with coding or scripting. So far, I just edited the Arsenal Gear Limitation and Restrict TFAR Items and Backpacks with success. Plan: - Use most of ACE Modules - Remove I&A Revive System - Remove I&A Earplug Script My intention for this purpose is to host the mission as private for my community to play. Be advise, all the credits are unedited and it always goes to those who deserved it respectfully. With this, I attached a file for anyone who's willing to assist/help. Invade_&_Annex_3_2_9.Altis.rar
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