Jump to content

Kacper

Donator
  • Posts

    89
  • Joined

  • Last visited

  • Donations

    35.45 GBP 

Reputation Activity

  1. Like
    Kacper got a reaction from applechaser in [EU2] Guerrilla Ops Livonia Week 6 27/09/19 @ 17:30 UTC   
    K A T Y U S H A S ?
  2. Like
    Kacper got a reaction from MidnightRunner in [EU2] Guerrilla Ops Livonia Week 6 27/09/19 @ 17:30 UTC   
    K A T Y U S H A S ?
  3. Like
    Kacper reacted to MidnightRunner in [EU2] Guerrilla Ops Livonia Week 6 27/09/19 @ 17:30 UTC   
    Mission Name:
    [EU2] Guerrilla Ops Livonia Week 6
    17:30 UTC
    (Contact DLC Required)
     
    Server Details:
    IP: 136.243.150.72:
    Port: 2302
     
    Mods Required:
    TFAR_Beta Installation Guide
    CBA_A3
     
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
    Player Slots: 32 (3 cells of 9,  command, FSG and vortex )
     
    Situation
    The NATO campaign in Livonia is falling apart before our eyes. Following our successful defense and counter attack against NATO forces we now have the momentum to keep moving forward. We will push South and drive them out of the areas that they have occupied. We have intel that Livonian rebels have occupied an area once under the control of the now defunct LDF. There are rumours that they have had access to a number of what have been described as "Katyusha" launchers. These rumours may be worth looking into.
     
    Friendly Forces:
    The New Livonian Army  
    Assets:
    FV-720 Odyniec "Mora" x 2 WY-55 Czapla x 2 WY-55 Czapla (unarmed) x 2 MH-9 Hummingbird X 2 A-149 Gryphon multi role x 2 Various ground transport and support vehicles Any assets recovered on the ground  
    Enemy Forces:
    NATO Livonian Rebels  
    Civilians:
    Large civilian presence in urban areas, sparse population elsewhere  
    Mission
     
    The New Livonian Army continue their push back against the NATO invaders by pushing South of Grabin to liberate Sitnik and the surrounding area.
     
     
    Execution
     
    Objectives:
    Liberate Sitnik Identify NATO operations in the area clear out NATO forces  
    Movement Plan:
    At Commanders discretion
     
    Rules of Engagement:
    Armed NATO personnel may be engaged on sight. A large civilian presence is expected in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected at all costs  
    Optional Tasks:
    Investigate rumours of "Katyusha" launchers near Tarnow and assess if we may be able to use them now or in future engagements.  
    Admin & Logistics
     
    Resupply:
    At the commander’s control, assets are available at base to facilitate this. Reinforcements:
    Unlimited At commanders discretion, transport assets are available.  
     
    Command & Control
     
    Command:
    Overall command lays with codename "Overlord" who will set objectives and ROE. Operational control on the ground lays with the Platoon Commander.  
    Communication:
    Radio channels are set for each element and can be viewed on the map in game. Platoon has limited discretion for change but structure is to be maintained.  
    niech żyje livonia
    Long live Livonia
     

     
  4. Like
    Kacper reacted to TheScar in Invade & Annex 3 Version History And Feedback Thread   
    A niech to wszyscy diabli!
    😬
     
     
    addional notes :
    Nyx rewards spawn chance  needs to be raised big time,its very comon getting 3 Nyx on 10 side missions (or less) enemy air count is on a way better level than previous versions,finally the AAjets finally got a need
  5. Like
    Kacper reacted to Moto in [EU2] Guerrilla Ops Livonia Week 5 20/09/19 @ 17:30 UTC   
    Youre not supposed to call it propaganda if its ours
  6. Like
    Kacper reacted to MidnightRunner in [EU2] Guerrilla Ops Livonia Week 5 20/09/19 @ 17:30 UTC   
    Mission Name:
    [EU3] Guerrilla Ops Livonia Week 5
    17:30 UTC
    (Contact DLC Required)
     
    Server Details:
    IP: 136.243.150.72:
    Port: 2302
     
    Mods Required:
    TFAR_Beta Installation Guide
    CBA_A3
     
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC
     
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 32 (3 cells of 9,  command, FSG and vortex )
    Brief Summary:
     
    Victory!  Countrymen of Livonia, we stand victorious over the corrupt LDF and puppet government of the West.  The transition to a people’s democracy will begin over the next few days.
    We have seized control of all LDF assets and locations!  We are the army of Livonia!
     
    Still our future lies threatened!  Terrorists have begun attacking our positions, in futile efforts these lapdogs seek to preserve the decaying corpse of corruption that, you, the people! have overthrown.
    We must not allow these traitors to derail all that we have acheived!  Against adversity!  Against oppression!  Against brutality!  We will not surrender!  We will not abandon our liberty!
     
    We Must wipe these men out, like the rabid wolves that they are.  Search far and wide, through the forest and hills, along rivers and streams, hunt them down and end their malicious discontent, end the suffering they inflict on the Motherland!
     
    In this new era, one of freedom and prosperity for all, we embrace our eastern allies as brothers and sisters!  Never again shell we be pawns in NATOs schemes, a colony whose youth is to be mined dry in their warmongering with the East.
     
     
    niech żyje livonia
    Long live Livonia
     

  7. Like
    Kacper reacted to TheScar in Invade & Annex 3 Version History And Feedback Thread   
    i m pretty certain the same side mission spawned several times after another (Secure Intel yesterday,minimum 3 times)
    Considering the server was running several hours already,my money would be on the script stops working after x amount of time.
     
    On enemy air I´d like to have a greater variety of jets and choppers with a tad higher aggressivity like Kajman,Xian and the non cluster versions of the Grinch and the Shakira.
    1 jet 1 chopper < 20 players
    2 jets 1 chopper < 45 players
    2 jets 2 choppers > 45 players
     
    Lets see how that woulkd turn out?
  8. Like
    Kacper reacted to Nutek in [EU2] Zeus Operations 15/09/19 @ 15:00 UTC   
    I’m in...
  9. Haha
    Kacper reacted to Xwatt in [EU2] Zeus Operations 15/09/19 @ 15:00 UTC   
    fixed.. I have been playing way too much EU1 haha
  10. Confused
    Kacper got a reaction from Nutek in [EU2] Zeus Operations 15/09/19 @ 15:00 UTC   
    cough... Central Malden
  11. Like
    Kacper reacted to Xwatt in [EU2] Zeus Operations 15/09/19 @ 15:00 UTC   
    [EU2] Zeus Operations - Malden Reprisal [Week Five]
    15:00 UTC
     
    Server Details:
    IP: 136.243.150.72:2302
    Port: 2302
     
    Mods Required:
    TFAR
    CBA_A3
     
    TS adress: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 15:00 UTC
     
    Expected Mission Length: 150+ minutes (may go over or under expected mission length)
     
    Player Slots: 60
     
    Brief Summary:
     
    Last week, we completed our takeover of Southern Malden. Now, we must move North. This week, we will have to tackle the hills and the mountainous terrain of Central Malden. While there is no definitive objective like our previous weeks, instead we must scout the area and tackle possible NATO infastructures such as recon camps, watchtowers and small bases. Expect long range combat, along with a long, tiresome hike on the hills of Malden. Vortex will be key, as we will need them to scout out possible objectives and squads, as we have no definite location on enemy assets across the terrain.
     

     

     
    ==============================================================================================
     

     
  12. Haha
    Kacper reacted to Mark T in How do you roll in combat ?!   
    also:
     
  13. Like
    Kacper reacted to Gambit in Tactical's KOTH Highlights   
    In I&A you would have been dead on approach, you would have lost your main rotor at least twice, blown up about 6-8 times. Hitting the fence is wonky, sometimes works, sometimes doesn't. The very first landing you did, you tried to use the buiilding as cover, yet you still landed on the far side of the compund, exposing yourself.
    In KOTH these might work, but AI is far more efficient with lock on missiles and everything else.
     
    And just curious, because i dont really like compilation videos, how many landings didn't make into this video. How many ended up in flaming wrecks. Skill is one thing, but consistency is the key. If you blow up 10 times then make it once and record the one to show it off as skill, well, in I&A and ovarall anywhere, wont get you good pilot status. Doing one extraordinary stunt is not as impressive as doing the less extraordinary but still hard to do stuff all day every day.
     
    What about the 99% J-hook landings? There are far more landing types out there for every situation. Barrier landing, out of trim cutback, etc. Every situation requires to use the appropriate landings. Flying is so much more than just speed. Starts from picking the LZ while doing a map-recon. Fisinhing it with getting back to base intact. Reliability is key here, on a long OP like I&A or zeus ops, players prefer a pilot who gets them to the fight, every. single. time. And not in front of an enemy squad to get instantly moved down while the heli leaves riddled with bulletholes forcing the players to watch the respawn screen and hop on the same heli just to repeat this process fr about 5 times more until one day, finally they get to fire at least one bullet and take down an enemy with it.  
     
    Being overconfident, disregarding the environment factors (big difference between KOTH player accuracy and available weapon systems and I&A AI behaviour) makes you less of a reliable pilot, hence they will mock you, until you adapt to the environment and needs of others. In I&A infantry wants to be on the ground, in cover, not immediately under fire while landing. In KOHT, they want to get next to the other guy just to shoot him and tbag him. Big difference. A good pilot takes these into consideration, not just trying to do the best airshow. Entertaining yout passengers is one thing, but you have to know when you can do a barrelroll to entertain, and when you have to switch to serious mode and place your passengers' safety above everything else. And by safety i dont moean get them disembark and whatever happens to them afterwards is on them. No. You are resposible for that. That would be like, here, im gonna drop you in a pond filled with piranhas, if you die, its on you.
     
    If you accept an advice, slow the approach, pick safer LZs, and take the humble approach. Be consistent, They want to get there, they want to fight. Help them achieve their goal.
    Either they trust you to do safe landings, getting them close to their goals, being consistent, every single time, or they will find another pilot and mock you when you say you are the 3rd best pilot in the world. Because in their eyes, you are fulfilling your goals (flashy, dangereous, unnecessarily extreme landings just to flex your skills) and not helping them achieve their goal (get on the ground and fight, not hopping on a helicopter, taking part in an airshow then die on approach).
     
    Good luck
  14. Like
    Kacper reacted to Xwatt in ArmA 3 Screenies & Videos Thread   
  15. Like
    Kacper reacted to LH5 in How to install TFAR and the teamspeak Addon   
    Step 1: First you will need to subscribe to Task Force Arrowhead Radio (BETA!!!) on the steam workshop (https://steamcommunity.com/sharedfiles/filedetails/?id=894678801)
     
     
    You will also need to subscribe to the required mod CBA_A3 for TFAR to work. 
    Step 2: open the Arma 3 launcher and go to the MOD category
    Step 3: time to load the TS addon so TFAR works in game, to do this go over to the Task Force Arrowhead Radio (BETA!!!) under available mods and click on the drop-down arrow.
    Once you have clicked on the drop-down arrow it should look like this, now go to the Display more options button.
    Now open folder in Windows Explorer.

     
    Be sure to follow the warning.

     
    Once you have opened Windows Explorer locate the folder named @Task Force Arrowhead Radio (BETA!!!) and open it.
     
    Now that you are in the TFAR folder open the teamspeak folder.

    Now double left click on the task_force_radio TeamSpeak Add-On, once you have done this a window looking like this should open. Once open select install and follow the prompts. (version number will change over time)

     
    The final prompt should be add-on installed. Do you want to activate this Add-On? Select yes and restart your teamspeak
     
    Step 2.1: Now it’s time to check the Add-On is activated.
    On teamspeak go to tools and go down to options

     
    Once in options go to the Addons category and look for Task Force Arrowhead Radio, once located check for the box that will either say Enabled or Disabled. If disabled, click on the box that says disabled to enable it.

     
    Congratulations you have now installed TFAR and the TS addon.  (if you are referring to this guide on how to update to the latest version of the plug in all you need to do is reinstall the addon following the same steps)
     
    Looking for a basic guide on how to use the radio's, try this: 
     
  16. Like
    Kacper reacted to Xwatt in [EU2] Zeus Operations - TFAR   
    After conclusive testing, we have decided to use TFAR as the radio mod of choice for our [EU2] Zeus Operations. To keep it short, we decided to use TFAR over ACRE as TFAR natively supports vehicle intercom, whereas ACRE requires ACE to access this function.
     
    We will use TFAR in the upcoming operation this Sunday, and to make this transition easier, on the following days, we will be online on EU2 and TS to teach you how to set up and operate TFAR effectively;
     
    Thursday 22nd August  at 18:00 UTC (7PM BST) Friday 23rd August at 18:00 UTC (7PM BST)  
    TFAR Download Link: https://steamcommunity.com/sharedfiles/filedetails/?id=894678801&searchtext=task+force+arrowhead
     
    Based on community feedback, we hope that implementing TFAR will help aid communications and bring an overall smoother experience to the operations.
  17. Haha
    Kacper reacted to ansin11 in EU2 Zeus Ops Feedback/Discussion Thread   
    Alpha worked very well tonight, especially during the first assault on the Vehicle Pool. Being able to focus on command chat and FSG while @Jenkins coordinated a beautiful attack with his team was a really nice experience - my favourite part of the mission!
     
    After that it all became more chaotic of course, but in the end it defenitely was a good OP.
    Enemy CAS was a bit much though.
     
    Big shoutout to @Jenkins for his teamleading! Also to @Kacper for his frequent medical aid ...
  18. Like
    Kacper reacted to Nosowski in Nosowski here   
    I've been playing with you for some time so I decided to create my account here. Hello everyone!
  19. Like
    Kacper reacted to Xwatt in What Map Should The [EU2] Zeus Operations Move To Next?   
    Note: Livonia not included in choices, as we already have a weekly campaign running on Livonia.
  20. Like
    Kacper reacted to Gambit in [EU2] Zeus Operations 11/08/19 @ 17:00 UTC   
    Nominating Alwin for PltCo. "okay listen up, the plan is... I have to go eat" 
  21. Thanks
    Kacper reacted to Xwatt in Guide - Transport Helicopter Guide   
    All Credits To @Gambit
     
    Google Docs Link: https://docs.google.com/document/d/1TzoyPibi-IvXzuGUnyRTOGRK13y6I50gKgGP-wrbkmY/edit?usp=sharing
     
    PDF:    ROTC – v0.3.pdf
     
     
  22. Like
    Kacper reacted to MidnightRunner in [EU2] Guerrilla Ops Livonia Week 1 09/08/19 @ 17:30 UTC   
    Mission Name:
    [EU2] Guerrilla Ops Livonia Week 1
    17:30 UTC
    (Contact DLC Required)
     
    Server Details:
    IP: 144.76.82.169:2602
    Port: 2602
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC
     
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 27 (3 cells of 9)
    Brief Summary:
     
    My fellow Livonians,
     
    For too long we have been stuck under the yoke of a corrupt & incompetent government.
    They waste our natural resources, let our people go hungry and have failed to rebuild our country following wars . The time has come to cast off these elements which are holding us back. We will bring Livonia into a new age of prosperity.
     
    They have the equipment but we have the will of the people, we will grow, and when we do they will be unable to resist the change that is coming.
     
    We urge all able Livonians to join our cause and together we will earn our freedom.
     
    Yours in Freedom,
    Midnight
     
     
    niech żyje livonia
    Long live Livonia
     
     
     
     

     
     
     
     
  23. Like
    Kacper reacted to GhostDragon in Shac tac UI 1.2.5 KEY FIX   
    Hi guys, 
     
    Shactac have messed up the upload for STUI. There is an easy fix though. 
     
    Navigate to: 
     
    SteamLibrary\steamapps\workshop\content\107410\498740884\addons
     
    In this folder delete all the 1.2.4.bisign files
     
    Then go to:
    SteamLibrary\steamapps\workshop\content\107410\498740884\keys
     
    Then delete the 1.2.4.bikey
     
    And all should be good to join EU2 for the zeus op! 
     
    EU1 will work once restarted in the AM 
  24. Like
    Kacper reacted to MidnightRunner in [EU2] Contact Ops Livonia 26/07/19 @ 17:30 UTC   
    Mission Name:
    [EU2] Contact Ops Livonia
    17:30 UTC
    (Contact DLC Required)
     
    Server Details:
    IP: 144.76.82.169:2602
    Port: 2602
     
    TS adress: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17.30 UTC
     
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 42
    Brief Summary:
     
    Livonia is under attack from Russian Spetznaz forces. A large force has crossed the border in secret and set up a base of operations somewhere in the South of the country. 
    They are operating to undermine local government operations, we suspect in anticipation of an annexation like the one seen in the Crimea.
    The Livonia Defense Force has deployed a force to root out the Spetnaz base, and to counter their activity in the province.
    Your mission is to hunt down the Russian forces, find their base and drive them from the land.
     

  25. Like
    Kacper reacted to Xwatt in [EU2] Zeus Operations 28/07/19 @ 17:00 UTC   
    Mission Name:
    [EU2] Zeus Operations - Invade Stratis [Week One]     (Three Week Series)
    17:00 UTC
     
    Server Details:
    IP: 144.76.82.169:2602
    Port: 2602
     
    TS adress: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT 17:00 UTC
     
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 60
     
    Brief Summary:
     
    In Recent News, we have discovered that the Government Of Stratis has been overthrown in a coup by the AAF. They have taken over the entire island, creating FOB's, strongholds, communication towers and much more. The United Nations have contacted NATO to seek help, to bring the government of Stratis back to power, and to restore stability on the island.
     
    We will start on the liberty, and deploy ourselves on the most southern point of the island. Our first primary aim will be to Liberate the observation post, which is how AAF may spot our inital insertion onto the island. From there we will have a variety of tasks, such as Attacking their military docks, Rescuing captured CTRG Forces, and taking Camp Maxwell as a first FOB, to which we will then resume our progress the following week.
     

     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
     
     

×
×
  • Create New...