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Kacper

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  1. Like
    Kacper reacted to Rickard in AW end of the year awards 2021   
    AW MVP 2021: @chicken_no6 AW Most Friendly Admin/Moderator/Spartan 2021: @chicken_no6 AW Most Helpful Admin/Moderator/Spartan 2021: @Whigital AW Most Active Staff Member 2021: @chicken_no6 AW Strictest Staff Member 2021: @MidnightRunner AW Best Team Player 2021: @Kacper AW Most Helpful Member *Non Staff* 2021: @Schubz AW Most Friendly Member 2021: @Gambit AW Best Forum Profile 2021: @Schubz AW Tacti-cool member 2021: @chicken_no6 AW Underrated Member 2021: @JJ Cakes AW Most Incoherent Member 2021: the when me the when the E is sock AW Best vodka supplier 2021: @chicken_no6 AW DAAASSS BOOOOT 2021 - The drunkest member of 2021: @RiverWolf AW Best/Worst Pilot 2021: @Bomer AW Best Ledge Jumper 2021: @Jenkins AW Best Voice 2021: @RiverWolf AW Funniest Person on Team Speak 2021: Headless client AW Best Chef 2021: @Rickard AW Worst Joke 2021: @LH5 everytime someone returns AW Best Forum Post 2021 (please put URL in): yes AW Dankest Meme Post In Discord 2021: @Kacper, anything but the programmer memes AW Best Driver 2021: @the average EU#1 driver AW Worst Driver 2021: @the average EU#1 driver AW Best Fail 2021: @TheScar AW Best Ban of 2021: @the average EU#1 pilot AW Best Memory Recovery 2021: @WinterMute AW TeamSpeak Channel 2021:  @AFK-ish (Not Away But Busy) AW Best Average Maple Syrup Enjoyer 2021: @Norris AW Candidate for the Hague 2021: @Kacper bring banana mags, we gonna E AW Role Model 2021: @Yoda
  2. Like
    Kacper reacted to JJ Cakes in Commander scroll wheel menu option to set countermeasures to "Auto/Manual" in wheeled/tracked vics?   
    Most vics on EU1 aren't fully crewed, it would be nice if you could set the countermeasures to just pop if an incoming missile lock is detected and you still have smokes.  Seems like this is technically feasible using the "IncomingMissile" event handler, but I'm just throwing this out there to see what other people think.
  3. Like
    Kacper reacted to Norris in Invade & Annex 3 Version History And Feedback Thread   
    Below is the change log for 3.3.69 (nice). It will go live after the restart on 02/26/2021.
     
    [Added] FAQ for CBRN side mission
    [Added] Zeus spawned units gets mission skills
    [Added] Main AO SubObj task pictures
    [Tweaked] Main AO SubObj compositions
    [Tweaked] Available Arsenal items
    [Tweaked] Allowed mods info
    [Tweaked] Pilot and engineer refuel actions
    [Tweaked] Heli CAS now uses same engagement script as Jets
    [Tweaked] CuratorObjectPlaced event handlers
    [Tweaked] Don't run generalVehicleSettings on Static Weapons
    [Tweaked] Main AO SubObj occurrence (every 3 times)
    [Tweaked] Side mission occurrence (every 6 times)
    [Fixed] Side mission reward descriptions
    [Fixed] Off-road AT vehicle customization
    [Fixed] Gorgon vehicle customization
    [Fixed] Error in Priority AA mission
    [Fixed] Zeus spawned units now gets transferred to Headless client
    [Fixed] CBRN side mission required gear logic
  4. Haha
    Kacper reacted to souldeath1 in Knudde [DECO]   
    In-game name when banned: Knudde [DECO]
     
    What message displays when you attempt to connect? banned racism
     
    Why do you think you were banned? racism i called someone nigger but it was not really meant to be racism it was actually a joke.
     
    Why (in your personal opinion) should your ban be lifted? because ima good boy
     
    Which administrator banned you (if known): i think it was midnight runner or lindi
     
    When were you banned: about 3 or 4 months ago
     
    What server were you banned from? ARMA3 EU1/2
  5. Like
    Kacper got a reaction from Rickard in Ahoyworld End of the Year Awards 2020 [Closed}   
    bruh cringe
  6. Like
    Kacper reacted to Rickard in Ahoyworld End of the Year Awards 2020 [Closed}   
    AW MVP 2020: @Th3Hated
    AW Most Friendly Admin/Moderator/Spartan 2020: @LH5
    AW Most Helpful Admin/Moderator/Spartan 2020: @Whigital
    AW Most Active Staff Member 2020: @LH5
    AW Strictest Staff Member 2020: @Lindi
    AW Best Team Player 2020: @Kacper
    AW Most Helpful Member *Non Staff* 2020: @SiegeSix
    AW Most Friendly Member 2020: @Whigital contributing to the guerrilla boyes
    AW Tacti-cool member 2020: @Sho_Iwaizumi
    AW Underrated Member 2020: @Kacper
    AW Worst Memory 2020: @WinterMute
    AW Most Incoherent Member 2020: 36
    AW DAAASSS BOOOOT 2020: @RiverWolf
    AW Best Pilot 2020: @Gambit
    AW Spaghetti boye 2020: @Murph
    AW Best Forum Profile 2020: @MidnightRunner perhaps
    AW Worst Pilot 2020: @applechaser
    AW Best Voice 2020: @Gustis40g gotta hear that puberty voice again
    AW Best Artist 2020: @Pickle
    AW Best Cookie Factory Yeeter: @LH5
    AW Funniest Person on Team Speak 2020: "Away From Keyboard"
    AW Worst Joke 2020: @LH5
    AW Best Moment 2020 (can be in-game, on Team Speak or Forum): yes
    AW Dankest Meme Post In Discord 2020: @Kacper
    AW Best Driver 2020: @Xwatt
    AW Worst Driver 2020: @Xwatt
    AW Best Fail 2020: @TheScar
    AW Team Speak Channel 2020: "Away From Keyboard"
    AW Best Screen Shot 2020:
     
     
    beans
    AW Best/Worst Call-out 2020: E
    AW Candidate for the Hague 2020: @Stanhope
    AW Role Model 2020: the skull at 144061
  7. Like
    Kacper reacted to Xwatt in Community Update #10 - Xwatt Departs   
    Ahoy,
     
    I thought now would be a suitable time for a community update, as the title suggests I have a major announcement to make, and the last community update was in March, so I think the time is right to give the community an update about the current situation at AW.
     
    Xwatt Leaves Core Staff
    As the title of this community update suggests, I will be stepping down from CS. The main reason for this is that my own personal schedule has been getting increasingly busy and with that, I feel that I cannot the devote the time to AW that it deserves, therefore the sensible decision would be to step down. @Ryko always puts it best, real life comes first and must be given priority. I'd like to thank @Mark T for giving me the opportunity to become a Core Staff member, and I would like to thank the current CS team, and the staff team for the support they have given me over the years. But most importantly, I would like to thank you, the community, for backing me and supporting the decisions I have made in the past few years in an effort to positively move this community forward.
     
    On a brighter note, I would like to congratulate @MidnightRunner and @Norris, our new members to the Core Staff team. I have no doubt that these two will be able to make a positive impact to AW for years to come, and they have my full backing for any decision they will make. Midnight will be taking over the role of AWE manager, and Norris will be taking over the role of Public manager. I would like you all the congratulate these two, and I want you to support them wholly as you have supported myself.
     
    I&A4
    The development of I&A4 is now back into full swing, and masses of progress has been made in priming it for public release. Just under a week ago, we completed a full 100% run of the mission, highlighting the progress in stability and allowing for persistent mission progress over the span of a few days. Please continue to leave your feedback in the dedicated I&A4 feedback thread, it is immense help in aiding Ryko to develop the mission. Feedback can be anything from bugs and missing items, to your feedback in how you think mission should be played. All feedback is welcome, and ultimately will shape the end product for the mission.
     
     
    AWE and Gamenights:
    AWE has had a ton of progress since the last community update in March, and we will continue to support the growth and development of the server for the foreseeable future. Currently, the server is rotating maps and factions after every one run of Liberation, and this method is aiding in keeping player retention, compared to the two runs that we did in the past. Support has been mostly positive for the switch back to CUP and ACRE, and we will continue to listen to community feedback about how we can better improve the server. Be sure to attend our Liberation Sunday events, in which you can find information for that in the events section of the forum.
     
    As for Midnights campaigns, we are currently in a transition period between moving towards a new campaign in both the Tuesday, and Friday operations. For the Tuesday campaign, this will be moving towards a zombie orientated mission, and the Friday campaign will be moving back to the PMC series, and more information about that can be found here:
     
     
    Alongside Midnights missions, we have two gamenights from @BenjaminHL planned, keep an eye out on the events section of the forum for the dates of those missions.
     
    Final Note:
    As always I want to thank the community for helping us to move forward in a positive direction. I want to thank the donators for their continued support in keeping AW financially stable, even during a pandemic where peoples income may be reduced. Being a community powered by your donations is a portrayal of the support you have for our community, and we will continue to make the suggestions and needs of our community the focal point before any major decisions are made.
     
    On a more personal note, I would like to thank all of you for the support you have given me as Core Staff for the past few years. I have absolutely loved it, and it is with regret that I have to step down, but I am in no doubt that this community will continue to live on and prosper, as it has done since it has been founded. I would like to give my personal congratulations to @MidnightRunner and @Norris, both of you have my full backing, and I am excited to see the progression of AW a few years down the line from now.
     
    Thank you all,
    Xwatt & The CoreStaff Team.
     
  8. Like
    Kacper reacted to Xwatt in Liberation Wednesday - 15/07/2020 @ 17:30 UTC   
    What is Liberation Wednesday?
    Liberation Wednesday will be an event ran weekly, in a gamenight format, with a formal, established chain of command and greater player numbers. For the fossils in our community, you may remember Stilleto Wednesdays, and here we are replicating that experience, but instead in the liberation format and following our gamenight etiquette. AWE will still remain open 24/7, but you can expect a more serious, teamwork focused, command orientated experience every Wednesday. We will be kicking off the first week of Liberation Wednesday with the introduction of Lythium.
     
    Server Details:
    IP: 116.202.224.207 Port: 2302  
    Mods Required:
    AW Liberation Lythium.html
     
    TS Address:
    ts.ahoyworld.net
     
    Mission Runtime:
    120+ minutes, a short debrief will be given at the end of this time, where players can choose to remain playing or log off.
     
    Squad Structure:
    Platoon x3 (Platco, RTO, UAV) Alpha, Bravo Charlie (9 man infantry teams) Logistics x2 Vortex x2 Reaper x2 Hammer x3  
    Friendly Forces:
    Russian Armed Forces
     
    Enemy Forces:
    Insurgent Forces
     
    Situation:
     
    Russian Forces have been deployed in the region of Lythium to clear the region of an insurgency force. We start with an operations base and an FOB, and we must take objectives in order to get supplies, intel and to clear the area of any insurgent forces. 
     
    Assets:
    1x MI-8T 2x KA-60 Additional assets can be purchased in accordance to commands discretion
     
    Mission:
     
    Clear the region of insurgent forces. Capture a factory and establish a supply route. Clear the area of IED's and mines where necessary, and protect civilian lives at all costs.
     
    Objectives:
    TBD by Command
     
    Movement Plan:
    At Commands discretion 
     
    R.O.E
    Fire when Fired upon  Civilians are present in the area so collateral damage is to be kept to a minimum. Only buildings clearly being used for a military purpose may be engaged. Civilian life must be protected (Hearts and minds)  
    Admin and Logistics:
     
    Equipment And Resupply:
    At Commands discretion Ammo crates can be purchased through the building menu Command HQ acts as an arsenal  
    Reinforcements:
    Unlimited At commanders discretion, transport assets are available. RTO (if present) will handle infantry reinserts and LZ's  
    Command and Control:
     
    Command:
    Operations and ground control lies with platoon commander RTO (if present) will handle air units  
    Communication:
    Radio channels are set for each element and can be viewed through the map . Platoon has limited discretion for change but structure is to be maintained.
     
    ==========================================================================================================================
     

     
     
     
  9. Like
    Kacper reacted to LH5 in AW Liberation Intro 11/05/2020 @ 17:30 UTC   
    Mission Name:
    KP Liberation Altis edited by AW
     
    Server Details:
    IP: 136.243.150.72:
    Port: 2302
    TS address: ts.ahoyworld.net 
    Mission brief will be done on TS.
    (The server will unlock 30 minutes before start time to allow mod trouble shooting and such)
     
    Mods Required:
    Steam collection: https://steamcommunity.com/sharedfiles/filedetails/?id=1897781261
    Optional client side mods: https://forums.ahoyworld.net/topic/15082-modded-gamenight-clientside-mods/
    HTML: AW liberation UPDATED.html
     
    Guides:
    TFAR install guide: https://forums.ahoyworld.net/topic/12153-how-to-install-tfar-and-the-teamspeak-addon/
    ACE basic hand book: https://forums.ahoyworld.net/topic/14303-ace-basic-handbook/
     
     
    Mission length: 2-3 hours (If sufficient progress is made in this time the mission will be left up 24 hours a day 5 days a week (Monday to Thursday and Saturday, Taken down on a Friday and Sunday for game nights) 
     
     
    Player Slots: 46 (2 man command team, 3 Squads of 11, Angel: 4 man MedEvac, Logi: 3 man logistics squad, 2 man Reaper CAS squad, 1 man UAV squad and 2 man Vortex squad)
     
     
    Mission
    Liberate Altis of Serbian Armed Forces
     
     
     
    Starting Assets:
    3x MH-6M Little Bird
    1x CH-47 Chinook (functions as a mobile respawn and arsenal)
    4x Assault Boat
     
    Friendly Forces:
    US Armed Forces
     
    Enemy Forces:
    Serbian Armed Forces
     
    Civilians and guerrillas:
    Civilians and Guerrilla forces start neutral
     
    Situation
     
    We are a detachment of the US Armed Forces tasked with liberating Altis from Serbian Forces. Our foot hold is weak, Secure our FOB on Altis and capture Serbian held key objectives. Once initial attacks and set up is done the mission will remain up persistently
    (more details to be given in the brief on the day)
    Execution
     
     
    Objectives:
    Secure our FOB on Altis.
    Capture key targets to provide us with a starting supply line.
     
    Movement Plan:
    At Commanders discretion
     
    Rules of Engagement:
    Armed Serbian Forces may be engaged on sight.
    Civilians and their property are to be preserved at all costs.
    Guerrilla Forces are only to be fired upon if fired upon by them.
     
    Command and Communication
     
     
    Command: 
    For the first day overall Command will be Handled by Platoon Leader (Commander) and Platoon Sergeant. After this command will be handled by whoever is in the highest level slot.
     
    Communication:
    Pre Set channels are in the mission and marked on the top left of the map. 
    Infantry channels may be changed at Commands discretion, Leadership and support roles must remain on the preset channels.
     
     
     
  10. Like
    Kacper reacted to SkullCollector in [Guide] ACE Advanced Medical (2020 Rework)   
    Hello and welcome to the revised ACE Medical Guide: 2020 Edition.
     
    This guide aims to be a comprehensive resource for the dedicated medic; to steel yourself with knowledge first so that you can hone it in combat. It will send you on a journey to become the best medic you can be.
    It does not offer panacea. That's just called a packing bandage. It does offer the basis you need to understand the inner and outer workings of ACE Medical with an attempt to dispel some common myths.
     
    You can find two proven sample loadouts at the very end of the document, as well as a spreadsheet with all the data there is about bandages.
     
    For an easier read, here it is on Google Docs.
    Link: ACE Advanced Medical Guide v2.3 (2020 Rework)
     
    The GDoc is always going to be the most up-to-date version, but if you prefer PDF, here you are:
    The PDF is now very much outdated. I will update it with the 2.4 revision, which will include a flowchart and procedure.
     
    ACE Advanced Medical Guide v2.1 (2020 Rework) - 23-04-20.pdf
     
    To-do
     
  11. Like
    Kacper got a reaction from Jonas in Berker aka "I" aka Pickle aka scardestroyer (my future name) says hello   
    yes, it's not worth it
    Just don't - your ass and backbone will be very thankful. He is joining at 3 a.m. and playing for 12 fu**ing hours sometimes.
  12. Like
    Kacper got a reaction from Xwatt in Berker aka "I" aka Pickle aka scardestroyer (my future name) says hello   
    yes, it's not worth it
    Just don't - your ass and backbone will be very thankful. He is joining at 3 a.m. and playing for 12 fu**ing hours sometimes.
  13. Like
    Kacper reacted to Minipily in Balance/Nerf the tanks   
    Wrong place unfortunately @TheScratch, you won't find any of what you'd prefer here I reckon.
     
    There are select few who will do these things to max the leaderboards, whether this is for personal fun or a large ego and attention grab.
     
    I think I&A4 will have limited armored usage, as there will be actual armor slots and armor will be most likely be expensive to use and overall more limited. I have no idea when I&A4 will coem out though, so you might be waiting a while for that.
     
    I can sort of read where your getting at with this post, and in part I do agree with what your thinking, but chances are these points are immediately nulified. Just keep it cool and carry on.
     
    Keep your chin up and if you have any problems with what players are doing, speak it out with them or active staff. There is a posibility that if fun is being ruined for a wider audience of people than the one person sat on a hill with a tank or 65 AT rockets, then things can be rectified to fit that wider audience. At least that's how I imagine things would go.
     
    Good luck and have fun, there is fun to be had here, even if you gotta work for it!
     
    If you prefer teamwork, general cohesion or more of a balanced level playing field then speak with me, I might have some advice.
  14. Thanks
    Kacper got a reaction from Minipily in Balance/Nerf the tanks   
    @Stanhope Add atleast 1 heavy AT squad per AO (CSAT boyes with Voronas). Vorona is much more effective, it can 1-shot a T-100 + you can't hear a missile warning like with titan (its wire guided)
  15. Like
    Kacper got a reaction from Minipily in Balance/Nerf the tanks   
    @Stanhope Or add something like "tank hunters" sub-obj, raise their skill lvl to the max.
    https://armedassault.fandom.com/wiki/9M135_Vorona - Vorona is SACLOS only so you won't get any warning from the upcoming missile.
  16. Like
    Kacper reacted to Tomatosvk in AhoyWorld Antistasi Server   
    AHOYWORLD ANTISTASI PROJECT
     
    Summary
    Run Antistasi modded server with TFAR on AhoyWorld domain.
     
    Goals
    Offer something different for AhoyWorld community.
    Offer different Arma 3 experience.
    Have some event-like session during the week in the evenning hours.
    Example: We join 4 in the evenning, blow up CSAT factory and wave each other god night.
     
    Allow some solo online gameplay that is persisted.
    Example: I am sick from work, so I join during the day, inflirtrate CSAT airport and steal jet for resistance.  You come in the evenning wondering WTF.

    Let me know if this would be possible and I ll start doing more in-depth research.
     
     
    Tomato
     
     
     
     
  17. Like
    Kacper reacted to Xwatt in Community Update #9   
    Ahoy, 
     
    In this hectic period inside and outside of our community, I feel now is a good time to keep you all updated about all the changes and updates we have to share with you that we have been working on over the past few weeks and months here at Ahoyworld.
     
    Server Upgrades
    I won't say much more in this then what has already been mentioned in a recent announcement in the news section of our forums. In short we are in exciting times here at Ahoyworld, where thanks to the generosity of our community, you have facilitated the ability for us to upgrade our servers, so we can continue to sustain this community for the many years to come. Undoubtedly though this not something that is cheap to do, and upgrading has took a bite into our reserves, and as we transition from server to server, our monthly price will increase drastically due us having to pay for both servers while we transition over, and the associated building cost for the system further increases our monthly paying price. For this, we have drafted a fundraising goal of €250. We understand this is not a small asking price, and we are not expecting people to go out their way and donate lots of money, instead we are asking for your continued support, and using our subscription model can be a viable way to do this.

    With the upgrade of our servers, this means our ip's for our servers will be changing. We will continue to supply plenty of warnings and information to our playerbase, to ensure we give our players a fair amount of transitioning time. Once we are ready to share our new ip's, we will clearly outline where they can be located publicly. All server related information will be found in the following thread.
     
     
    Gamenights
    We will continue to supply weekly gamenight's to our playerbase, and continue to welcome new players that want to get involved. The spike in player numbers in recent game nights is a portrayal that these are a hit amongst the community, and we will continue to host these missions on a weekly basis.
     
    @JANXOL War For Altis gamenight's will be continuing as usual, Every Sunday at 17:30 UTC and new gamenight announcements will be found in the events section of the forum.  https://forums.ahoyworld.net/forum/27-events/
     
     
    As for @MidnightRunner Vietnam gamenight's we are in the final stretch of these missions, with 3 weeks left. A poll has been run in the following thread about what theme the gamenights will be moving to next. 
     
    After a conclusive decision, the next campaign will be a contemporary campaign with a real world setting, and further information will be announced in the events section of the forum, so keep your eyes out for information about the upcoming campaign as we move closer to the final week of the Vietnam Operations.
     
    MSO have now begun their sixth campaign on Altis, and more information can be found about that in the following thread:
    Main MSO gamenight's are ran on Saturday, at 18:00UTC. The MSO team have made an open invitation to our game-night players and public playerbase about joining along in their sessions, I will refer you to the following thread for more information on this topic:
     
    For More Information about MSO or how to join, do not hesitate to contact @Johnson or @kennychr, and they will be more than happy to answer any questions you may have about joining the MSO operations.
     
    Mission Testing
    I&A4 beta testing will resume as normal from next week, and please keep an eye on our discord for time announcement's of when we will be hosting beta tests. We are in the final bug crushing phase of I&A4, and we hope you are enjoying the next iteration of Invade and Annex.
     
    Preliminary talks have begun backend about transitioning the mission over to AWE, and we will share more information as talks and testing progresses.
     
    @Ryko has begun testing of a new gamemode called Operation Chimera. In short this is a PVP/PVE gamemode. There is an attacking team who attacks laid out objectives, and a team that must defend them. The Attacking team is more of a special operations force, who get night visions and suppressors and UAV support, allowing them to defeat objectives using Stealth. (once the mission starts it will begin at night, with it gradually moving to sunrise dependant on the time taken for the objectives to be complete.) The defending team on the other hand are more conventional forces, and do not have gear such as NVG's, and therefore must rely on flares, solid communication and strategical placement to spot the enemy forces.  The defending team also get's AI fire teams that aid them in defending the objectives. We recommend hopping along and trying it out for yourself to get the full experience.
     
    The timing of these missions will be announced on discord, often 2 to 3 hours before the start of the event. Operation Chimera uses the War For Altis Modset, and the link to the workshop playlist can be found here
     
    Final Note
    As you can see above, this is a very exciting (and busy!) time here at Ahoyworld, and we want to personally thank you for your ongoing and continued support. We will continue to update you all publicly as we get new information to share, and hope that you will continue to support us for the forseeable future. It is the members that make this community, and we cannot stress your importance and significance enough.
     
    Yours Truly,
    Ahoyworld Core Staff
  18. Like
    Kacper reacted to Ryko in I&A 4 Beta Test Feedback   
    IA4 076 change log - beta test forthcoming
     
    076
    ---
    NEW
    1. Custom control user action 20 bound to sling / unsling weapon. You will have to set the particular keybind up yourself.
    2. Ability to remove roles of custom group, and to change group name (between 4-9 characters, bad word filtering included).
    3. Added custom keybinds for Zeus users in Zeus interface.
    4. Added N/S/E/W icons to UAV interface.
    5. Added End Counter attack, modify counter attack chance buttons to admin interface.
    6. Added custom AI defend task (used primarily in counter attack sub-mission).
    7. Respirator goggle items and backpacks added to arsenal. Inventory/arsenal subroutines add regulator valve textures automatically.
    8. New secondary mission: Disarm Radiological device. Players must wear CBRN gear (uniform, respirator mask and respirator backpack) or succumb to the damaging effects of radiation.
     
    FIXES
    1. Added rolledup uniform variants.
    2. Player donation fixed to avoid certain issues.
    3. Deletion of helicopters at Terminal helipads.
    4. Tweaks to dynamic groups.
    5. Vehicle locking.
    6. Admin scripts
    7. Spotting
    8. Zeus shouldn't ping other zeuses when entering Zeus.
    9. Zeus: when controlling remote control units, should show map position as zeus unit, not player
    10. Enemy counter attack objective changed to ground assault (helicopter paradrop was too CPU intensive)
     
    TWEAKS
    1. OPFOR squad leaders binoculars removed so they will actually shoot weapons.
    2. Zeus players may now donate negative rewards (penalties).
    3. Staff players may now map teleport (ALT+Left click) in any role.
    4. Ambient spawned units receive a new waypoint if they run out of waypoints.
    5. OPFOR Close Air Support should be more regularly spawned.
  19. Like
    Kacper reacted to Rickard in I&A 3 - GUERRILLA FASHION EXPANSION   
    The Altian guerrilla is in great desideratum of more guerrilla-ish apparel for guerrilla operations on 'em forces on I&A 3.

    Consequently, we require more attire such as Syndikat clothes to match our AKs and RPGs to coalesce in with our natural habitat as we storm the AAF, CSAT and civilians with pride for the more preponderant good of Altis' future.
     
    thank, peace out.
  20. Like
    Kacper reacted to MidnightRunner in 2019 End Of Year Awards RESULTS   
    @TheScar should have been disqualified for voter manipulation haha
    Also, does this mean that "Hi back" is now officially put to bed?
  21. Like
    Kacper reacted to Xwatt in 2019 End Of Year Awards RESULTS   
    I'd like to thank you all for my award for the worst driver. I must say, it is a great achievement to win this award two years running, and a showcase that my driving skills have yet to improve.
     
    I would like to apologies to Alpha, for having to withstand the effects of my poor driving ability on that memorable night in Livonia that I don't speak about. It is not easy to be the worst driver, it takes a great amount of concentration and incoherence, and years of practice with no improvement. 
     
    I look forward to crashing more vehicles in 2020.
  22. Thanks
    Kacper reacted to MidnightRunner in [EU2] Vietnam Campaign Christmas break & Update   
    Hey All,
     
    The EU2 Vietnam Friday missions will be taking a break until the 10th January 2020.
     
    This week I am snowed under in work, next week is Christmas and the week after I have an exam on the Saturday, so I really should spend the Friday studying.
     
    Following this break, we will return for the final mission of the Air Cavalry deployment and then we will move on to a more conventional infantry force, modelled after the 1st Infantry Division using armoured vehicles and such. This will allow us to do missions which didn't fit right with the Air cavalry ethos. 
     
    As always, if you have any questions or suggestions send them to me.
     
    Looking forward to seeing you in January, hope everyone enjoys their Christmas now that you don't have to worry about the trees whispering for a while.
     
    Midnight
  23. Like
    Kacper got a reaction from Jenkins in Ahoyworld End Of Year Awards 2019   
    AW’s MVP 2019: @Ryko thank for making I&A 4
    AW’s Most Friendly Admin/Moderator/Spartan 2019: @MidnightRunner
    AW’s Most Helpful Admin/Moderator/Spartan 2019: @MidnightRunner
    AW’s most Active Staff Member 2019: @LH5
    AW’s Most Helpful User *Non-Staff* 2019: @Stanhope
    AW’s Most Friendliest User *Non-Staff* 2019: @Whigital
    AW’s Strictest Admin/Moderator 2019: @Admiralbumfluff
    AW’s Most Tacti-Cool ARMA player 2019: @BruceLee best IED specialist change my mind
    AW’s Best Teamplayer 2019: @Jenkins blessed platco
    AW’s Most Underrated User 2019: @Moto no ku*** good teammate
    AW’s Most Incoherent ARMA Player 2019: @TastyMalone https://www.twitch.tv/ahoyworld/clip/MoldyBitterAsteriskNotATK?filter=clips&range=all&sort=time
    AW’s Best ARMA pilot 2019: @Gambit
    AW’s Worst ARMA pilot 2019: @Toasted_Bread_Slice
    AW’s Funniest Person On Teamspeak 2019: @itsmemario
    AW’s Best Voice 2019: @Murph THE BATMAN
    AW’s Best Drunk Member 2019: @itsmemario
    AW’s Worst Joke 2019: @LH5 "Hi back"
    AW’s Best Moment 2019 (can be in any game or on teamspeak/forum): ultimate bruh moment imo https://www.youtube.com/watch?v=41POdKVWmmU
    AW’s Worst Driver 2019: @Xwatt
    AW’s Best Fail 2019: @Xwatt
    AW’s best TeamSpeak Channel of 2019: EU2 Zeus ops
  24. Like
    Kacper got a reaction from Stanhope in Ahoyworld End Of Year Awards 2019   
    AW’s MVP 2019: @Ryko thank for making I&A 4
    AW’s Most Friendly Admin/Moderator/Spartan 2019: @MidnightRunner
    AW’s Most Helpful Admin/Moderator/Spartan 2019: @MidnightRunner
    AW’s most Active Staff Member 2019: @LH5
    AW’s Most Helpful User *Non-Staff* 2019: @Stanhope
    AW’s Most Friendliest User *Non-Staff* 2019: @Whigital
    AW’s Strictest Admin/Moderator 2019: @Admiralbumfluff
    AW’s Most Tacti-Cool ARMA player 2019: @BruceLee best IED specialist change my mind
    AW’s Best Teamplayer 2019: @Jenkins blessed platco
    AW’s Most Underrated User 2019: @Moto no ku*** good teammate
    AW’s Most Incoherent ARMA Player 2019: @TastyMalone https://www.twitch.tv/ahoyworld/clip/MoldyBitterAsteriskNotATK?filter=clips&range=all&sort=time
    AW’s Best ARMA pilot 2019: @Gambit
    AW’s Worst ARMA pilot 2019: @Toasted_Bread_Slice
    AW’s Funniest Person On Teamspeak 2019: @itsmemario
    AW’s Best Voice 2019: @Murph THE BATMAN
    AW’s Best Drunk Member 2019: @itsmemario
    AW’s Worst Joke 2019: @LH5 "Hi back"
    AW’s Best Moment 2019 (can be in any game or on teamspeak/forum): ultimate bruh moment imo https://www.youtube.com/watch?v=41POdKVWmmU
    AW’s Worst Driver 2019: @Xwatt
    AW’s Best Fail 2019: @Xwatt
    AW’s best TeamSpeak Channel of 2019: EU2 Zeus ops
  25. Like
    Kacper got a reaction from itsmemario in Ahoyworld End Of Year Awards 2019   
    AW’s MVP 2019: @Ryko thank for making I&A 4
    AW’s Most Friendly Admin/Moderator/Spartan 2019: @MidnightRunner
    AW’s Most Helpful Admin/Moderator/Spartan 2019: @MidnightRunner
    AW’s most Active Staff Member 2019: @LH5
    AW’s Most Helpful User *Non-Staff* 2019: @Stanhope
    AW’s Most Friendliest User *Non-Staff* 2019: @Whigital
    AW’s Strictest Admin/Moderator 2019: @Admiralbumfluff
    AW’s Most Tacti-Cool ARMA player 2019: @BruceLee best IED specialist change my mind
    AW’s Best Teamplayer 2019: @Jenkins blessed platco
    AW’s Most Underrated User 2019: @Moto no ku*** good teammate
    AW’s Most Incoherent ARMA Player 2019: @TastyMalone https://www.twitch.tv/ahoyworld/clip/MoldyBitterAsteriskNotATK?filter=clips&range=all&sort=time
    AW’s Best ARMA pilot 2019: @Gambit
    AW’s Worst ARMA pilot 2019: @Toasted_Bread_Slice
    AW’s Funniest Person On Teamspeak 2019: @itsmemario
    AW’s Best Voice 2019: @Murph THE BATMAN
    AW’s Best Drunk Member 2019: @itsmemario
    AW’s Worst Joke 2019: @LH5 "Hi back"
    AW’s Best Moment 2019 (can be in any game or on teamspeak/forum): ultimate bruh moment imo https://www.youtube.com/watch?v=41POdKVWmmU
    AW’s Worst Driver 2019: @Xwatt
    AW’s Best Fail 2019: @Xwatt
    AW’s best TeamSpeak Channel of 2019: EU2 Zeus ops
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