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ZeroZeroSix

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  1. The base protection should still apply too. Maybe use the system (or something simliar to it) thats currently preventing anyone but pilots from being able to enter cockpits. Then again I have literally no idea how all of this stuff is coded so it might be more difficult than we're expecting.
  2. As D.Devil said there're multiple mods you can install for the public servers (namely EU1, EU2 and EU4). Its fairly easy to do actually, and if you're having trouble getting it sorted out give this post a try. That being said iirc the repository server is a bit screwed as of right now so you might have to do it manually. I recommend this guide if you're looking for help with doing that.
  3. Do we have any kind of write up or recording for people who couldnt make it? Also, is there a specifc thread for feedback or are we just going to abuse this one?
  4. Not your fault. The netcode is horrible, believe me. This will be fixed with the next update as far as I know tho.
  5. PC Arma III - obviously. Overwatch - Certianly playing that too much. Overwatch is a fantastic game and I cant recommend it often enough. Planetbase - surprisingly fun base building strategy game Civ V - I kinda refuse buying VI until Ive seen the reviews (and I dont preorder anyway) but got catched up in the hype train. Star Citizen - Speaking of hype trains: here is their king. Right now its just a playable tech demo but I love the spaceships and the graphics and space and spaceships and lazors and spaceships. Skyrim - I refuse to explain why.
  6. Did they? A source would be greatly appreciated. I just saw that they've been inviting now Avocados. Nobody mentioned 2.6 as far as I know.
  7. Yea as I said, this should come with the next update (2.6) as far as I know. Then again nobody knows when the hell 2.6 is finally available.
  8. Haha, my condolences. Dont worry, they'll fix that in the next update.
  9. Oh yea it is but from a gameplay persective there just isnt much to do right now. I just think its important that people know about the lack of content otherwise they might spend $75+ on the game but end up being disappointed. That being said I think they have a full refund policy so you could get your full money charged back within 14 days of the purchase. Dont quote me on that tho - I regret not a single penny I spent!
  10. Please keep in mind that its an alpha. Its basically a playable tech demo at least as of right now. However they are going to release the "actual" first part of the MMORPG universe within the next 3 months and SQ42 is to be released in Q1 '17 from what I can tell. If you are interested in the game I would recommend waiting for mid November as there's likely going to be a free flight weekend where everybody can try the game and everything it has to offer for free. If you are considering to back the game right now Im going to say it one more time: It is a playable techdemo as of right now. There isnt much to do and there isnt much content. Only back if you're really into spaceships. The entry package with SQ42 in the store is about $90 right now but if you would like to back you can drop me a pm and I might be able to help you out to get in for about half of that price. If you would like to get an idea about whats about to drop in the next couple of months I'd recommend watching this video. Its pretty much NMS in beautiful! Video
  11. Ah well, thats not really the fault of I&A its just the map itself I think. Usually there is just a lot of open space between the LZs and AOs and running with my good old trusted Zafir towards a hostile squad is usually a horrible idea. I think the only difference between snipers and spotters is that snipers are able to use the sniper scopes, no? Yet nobody is playing spotter but everyone is playing sniper. Mysterious. Hell yea! We certainly dont have enough medics but we have more than enough dead people ᵗʰᵃᵗ ᵈᵒᶰᵗ ᵘᶰᵈᵉʳˢᵗᵃᶰᵈ ᵗʰᵃᵗ ᶜᵒᵛᵉʳ ᶤˢ ᵃ ᵍᵒᵒᵈ ᵗʰᶤᶰᵍ.
  12. For some weird reason the sniper spots are always taken. Literally, always. On a different note: Favourite class is medic > autorifle > marksman !
  13. Is it more like Rust where you have to be online/on a multiplayer server all the time or do we have the ability to just play solo/offline?
  14. If you dont mind me asking, are you some kind of dev or how did you get that amount of keys? I think the game looks fun and promising but lots of the steam reviews are speaking of many bugs as well as a pretty bad stability, any idea/thoughts on that?
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