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I.Jonsson

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Everything posted by I.Jonsson

  1. Must have been something else that I did that messed it up. Could just have been a visual glitch. I'll let you know if I ever come across it again.
  2. A very good point, agreed indeed. Just wanted to highlight the issue I had with it. The vanillasystem works for every vehicle, both air and ground; this only if you do not sit in the gunner seat for some reason. On the air service pad, in order to rearm cannon and countermeassure the 'vehicle service' works just fine, even in gunner seat. I also have messed around alittle bit with the pylon reamring system and found the following: -Through the rearm on Air Service Pad; If you change a weapontype without Removing the weapon you currently have on, it will add a double on the same spot. This can be done multiple times and therefore, in theory, can add unlimited supply of ammo. -On the Wipeout, You can add the x3 Macer rockets on the 4 most middle racks, but they will not work, this is most likely because they are not intended to be there in the first place. What I can see from the rearm system is that whatever change you do, it will add or remove the weapon emidiatly. Is there a possebility to make it that you first choose your setup, and after that you have a "Rearm cycle" for some time. This way you might be able to get the duplicates away, and in that cycle you add the end of the service cycle, to add the cannon and countermeassures. (?) I have no clue how the system is coded or how it works, but it was just a though I had. In my experience it tends to fade out faster than 30 minutes. I would recomend a 10minute cycle. Whenever your icons are gone, even a friendly can spot another friendly in order for you to get your icons back. This ofcourse if you are within range to spot him yourself. Ahoy!
  3. Hello! A few things I have noticed today: Faults: -Purchasing the Pawnee does not register to the viper unit and will not let you join that unit if the BF is dead. (not sure if bough when BF was alive or dead,not sure of what can trigger the fault if it sometimes do work) Note, It does work after the viper have respawned again. -Rearming vehicles of all sorts AS you sit as a gunner will most of the times fail. In the Slammer UP it will never work to rearm from another vehicle IF you sit in gunnerseat. -Targeting system, Friendly Units fades out from time to time on the map. (Spotting a friendly will make everyone visible again, for a few minutes or more; Toggeling the friendly icons from the I&4A menu will not change the fading, the only known way to fix it visually is to spot) -Blackfoot rearmingsystem have issues with changing the type of weaponary, and will not rearm the "brrrtbrrrt" (had not enough time to check if it worked bether by jumping out during the rearm, and test wether it worked bether to rearm as pilot or gunner.) -Reloading a magazine on the Blackfoot for the machine gun will only readd the previous amount of bullets. (Not sure if intended to have a 2nd magazine, ONLY have a 2nd magazine sometimes after a rearm) Suggestions: -Add a sell option for your newly purchased vehicles, this if you change your mind after a while, or if the battlefield changes and you are not in need of that vehicle no more. Ill be back here after each game session from now on! Ahoy!
  4. EU1, when We have FOB Guardian and Telos mission spawns, there is a big chanse enemy veachles are spawning right next to or even inside the FOB Guardian, due to baseshooting restrictions there is no chanse to kill it unless you run away form base and then shoot. Maybe there should either be a script preventing Telos after FOB Guardian take over, or take it away completly! Cheers
  5. Zeus interracting in missions is always much fun. Its the main reason I step out of the helicopter!
  6. is it a script public so there is a chanse that me and a friend can take a look at it?
  7. I.Jonsson

    mist.jpg

    Who else misses the fog in EU2? :(
  8. I.Jonsson

    Guess this wasn't his day :(

    I hate it when you sprain your ancle like that..
  9. Lonley soldiers randomly appear in the spawnpoint, after some uptime. I think I just might have found out how to trigger a new body appear like this, if you logoff from the server before you have spawned after death. Not much of a coder but this might be a place to look at. if that is the problem, maybe try to change it so that you have a timer before you can leave your (dead) body rather than a timer before you get to choose a spawnpoint.
  10. I have not laughed like this in days.
  11. EEW, never ever land with autohover! But hey, that landing though!
  12. What I did was Deleting the hidden !workshop folder and it solved the issue. I am not sure what it is, I have not been downloading anything from the workshop itself, not sure why it wanted to launch with that even though it got synced with arma3sync and the right responsery. I guess I don't know enough how this works. Would be great if someone who might have an idea what might have happend here, fill me in, so I can avoid this problem in the future! Hello, Yesterday I tried to log in like I always have when I got this message trying to connect to the server. After I click close it throws me out. I have tried to delete and reinstall the mod a numreous of times. I've been trying to connect both through arma3sync and through Arma 3 Launcher, both of them are giving me the exact same message. I have had the public mods installed aswell, but those have now been deleted and the enhanced responery is reconnected and reinstalled. I have also reinstalled, what seems to me, the troubling mods again, the key folder along with the entire map CBA_A3 Anyone who have had this problem and solved it before? Happy for any help I can get!
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