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ChuWie

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Everything posted by ChuWie

  1. Great fun!! Thanks Bacon for creating this nice mission, organizing this event, thanks to Pfc. Christiansen (tank commander) and Duffy our pro-driver, and all the other guys who attended!! Here the uncut VOD (Video on Demand - Livestream Record) (perspective from a BTR gunner) http://www.twitch.tv/evovitaminx/b/677222631 (unfortunately we had to do 3 restarts due to technical problems, so here is the actual timestamp of the mission start; http://www.twitch.tv/evovitaminx/b/677222631?t=31m37s) another highlight, annihilation of alpha squad: http://www.twitch.tv/evovitaminx/b/677222631?t=47m33s
  2. Did you copy the file within the @task_force_radio/store/userconfig.tar to ArmA's userconfig folder? Also make sure you copy the files within the @task_force_radio/plugins folder in the respective plugins folder of Teamspeak itself.
  3. I completely disagree with your statement. "Due to the nature of the mod, its either everyone uses it or no one." I don't see any point of your argument why everybody would be forced to use it when a few of the playerbase decides for themselves to actively use it on the server because it increases their immersion. Given the fact that JSRS increases the immersion as well due it's more detailed sounds, yet nobody is forced to use the enhanced soundeffects of JSRS and still can enjoy the vanilla sounds if they prefer to do so. Similar scenario with Blastcore and it's particle effects such as smoke etc. "These types of mods can give false sense of (in)security in contact." Totally the opposite. It increases the situational awareness and gives a better sense of nearby flyby bullets. "The only way I see this mod being used is in PvP only mission" There I see the reason you stated earlier that in such circumstances of a PvP/TvT scenario everybody has to use it so it equals out the effect and its leading outcomes (given the fact that suppression fire is correctly executed as a strategy from a team or firegoup). But for a PvE environment such as #EU3 I find it hard to believe that the AI or other players would suffer from those players who decide for themselves to use a mod which immensely increases their immersion and situational awareness to an extend that no other mod to date can offer.
  4. Hi, my 1st gaming night with you guys, really looking forward to some enormous fun Some mods got updated recently that might be of importance for the upcoming gaming night; ASDG Joint Rails v0.16: http://www.armaholic.com/page.php?id=23242 ACE3: 3.0.1: http://forums.bistudio.com/showthread.php?191716-ACE3-A-collaborative-merger-between-AGM-CSE-and-ACE&p=2938968&viewfull=1#post2938968 Bacon, concerning the issue with the serverkey of 'L_Es', I've got in contact with Leon (the dev of the mod). Still awaiting his answer of re-validation. If you don't mind I'd like to add a mod suggestion at this place; It immensely increases the immersion and might lead to better and more cautious gameplay. Of course client side only and everyone can decide for himself if that's something he wants to have or if it doesn't fit his cup of tea; There is the talk of .. LAxemann's Suppress http://www.armaholic.com/page.php?id=27849 Once you played with it, you struggle to play without it anymore and missing out the punch and fear of suppression from the enemies. Would be awesome if you'd take it into consideration to add it to the current mod list Cheers
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