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Winston

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  1. I 2nd this. ITEM(S): RH/RHS HK416/417 REASON WHY YOU THINK IT SHOULD BE- READDED: 416 is better then any M4 or C8 and the 417 is a favorite choice among designated marksmen. ITEM(S): HLC AR-15 (5.56x45) models only. REASON WHY YOU THINK IT SHOULD BE- READDED: HLC makes a good weapons pack and I find it strange its not included.
  2. Yeah just to be clear this post was meant for Gaunlet not I&A. EU3 not EU1... The modded server... The forum I posted this in I agree the Civies would be more taxing but you don't need a hundred civilians on top of the enemy. Lets just say there is 100 AI in the AO a random generator (if there is such a thing) can place anywhere between 5-20 Civilians. The enemy AI would fill in the rest 80-95 enemy AI as an example. You don't need many civilians to get the effect I'm going for. The only extra thing things I see is the civilian script. I have VERY little experience with scripting so please forgive some of my ignorance's about scripting. Thanks for the feed back from you guys and that I'm not the only one who thinks this could be a fun addition.
  3. I've seen plenty of mods/scripts where they incorporate civilians AO's. I see a huge positive to having this because this would avoid indiscriminate bombings of the AO by CAS and a more realistic approach to the mission is needed. You could have it so if you kill a civilian its like team killing, kill enough and the mission is failed or the player gets kicked. Just an idea.
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