Jump to content

Minipily

Donator
  • Posts

    821
  • Joined

  • Last visited

  • Donations

    10.00 GBP 

Reputation Activity

  1. Like
    Minipily got a reaction from SkullCollector in Low player count on AhoyWorld   
    @SiegeSixput it perfectly. 
     
    It is difficult for an ArmA community to bounce back nowadays. AW used to be insanely popular because it truly used to be one of a kind, however nowadays there's dime a dozen servers that do what AW does and I wouldn't think it would be disrespectful to say that they also do it better just due to how AW has fizzled out.
     
    I'm sure you could still manage to muster players to play on some of the servers, there may be potential for the occasional gamenight provided the community comes together for it. I'm not sure how many folk still hang around to play regularly but surely there's gotta be some otherwise AW would've ceased to exist.
     
    You're a guy after my own heart, I wanted nothing more than AW to flourish for the longest time, I think so many of us owe so much of ourselves to this community. The friends and memories made along the way, for better or worse.
     
    I hate to say it but if it is player numbers and perhaps a more active development you are looking for, there are other places. But the camaraderie of AW can be found nowhere else and I think that special quality will keep dragging you back.
     
    If you want to try and promote the server and organize more active development in AW, I would say go for it. The Staff I am sure should be all for it. I'm sure there's still devs here who may wish to reinvent the wheel and try and push for that AW uniqueness again or just perhaps ensure a stable platform is maintained. Just be aware that as per my introduction, it is increasingly difficult these days for an ArmA community to bounce back. 
     
    As you say in your later post. There are many improvements on the table. When AW was competing with its main rivals, a certain JSOC that favors the number's 7. It was like a 1950's Nuclear Arms Race. However the stagnation has left the competition far ahead and for reasons such as that, their servers are absolutely packed 24/7. I'm sure there's ideas to be borrowed from theirs though.
     
    It's lovely to see a bit of optimism. Whatever happens, it's nice to see the history of AW goes on. I would hate for the name to fizzle out as well.
     
  2. Like
    Minipily got a reaction from Schubz in Low player count on AhoyWorld   
    @SiegeSixput it perfectly. 
     
    It is difficult for an ArmA community to bounce back nowadays. AW used to be insanely popular because it truly used to be one of a kind, however nowadays there's dime a dozen servers that do what AW does and I wouldn't think it would be disrespectful to say that they also do it better just due to how AW has fizzled out.
     
    I'm sure you could still manage to muster players to play on some of the servers, there may be potential for the occasional gamenight provided the community comes together for it. I'm not sure how many folk still hang around to play regularly but surely there's gotta be some otherwise AW would've ceased to exist.
     
    You're a guy after my own heart, I wanted nothing more than AW to flourish for the longest time, I think so many of us owe so much of ourselves to this community. The friends and memories made along the way, for better or worse.
     
    I hate to say it but if it is player numbers and perhaps a more active development you are looking for, there are other places. But the camaraderie of AW can be found nowhere else and I think that special quality will keep dragging you back.
     
    If you want to try and promote the server and organize more active development in AW, I would say go for it. The Staff I am sure should be all for it. I'm sure there's still devs here who may wish to reinvent the wheel and try and push for that AW uniqueness again or just perhaps ensure a stable platform is maintained. Just be aware that as per my introduction, it is increasingly difficult these days for an ArmA community to bounce back. 
     
    As you say in your later post. There are many improvements on the table. When AW was competing with its main rivals, a certain JSOC that favors the number's 7. It was like a 1950's Nuclear Arms Race. However the stagnation has left the competition far ahead and for reasons such as that, their servers are absolutely packed 24/7. I'm sure there's ideas to be borrowed from theirs though.
     
    It's lovely to see a bit of optimism. Whatever happens, it's nice to see the history of AW goes on. I would hate for the name to fizzle out as well.
     
  3. Like
    Minipily got a reaction from Xwatt in Low player count on AhoyWorld   
    @SiegeSixput it perfectly. 
     
    It is difficult for an ArmA community to bounce back nowadays. AW used to be insanely popular because it truly used to be one of a kind, however nowadays there's dime a dozen servers that do what AW does and I wouldn't think it would be disrespectful to say that they also do it better just due to how AW has fizzled out.
     
    I'm sure you could still manage to muster players to play on some of the servers, there may be potential for the occasional gamenight provided the community comes together for it. I'm not sure how many folk still hang around to play regularly but surely there's gotta be some otherwise AW would've ceased to exist.
     
    You're a guy after my own heart, I wanted nothing more than AW to flourish for the longest time, I think so many of us owe so much of ourselves to this community. The friends and memories made along the way, for better or worse.
     
    I hate to say it but if it is player numbers and perhaps a more active development you are looking for, there are other places. But the camaraderie of AW can be found nowhere else and I think that special quality will keep dragging you back.
     
    If you want to try and promote the server and organize more active development in AW, I would say go for it. The Staff I am sure should be all for it. I'm sure there's still devs here who may wish to reinvent the wheel and try and push for that AW uniqueness again or just perhaps ensure a stable platform is maintained. Just be aware that as per my introduction, it is increasingly difficult these days for an ArmA community to bounce back. 
     
    As you say in your later post. There are many improvements on the table. When AW was competing with its main rivals, a certain JSOC that favors the number's 7. It was like a 1950's Nuclear Arms Race. However the stagnation has left the competition far ahead and for reasons such as that, their servers are absolutely packed 24/7. I'm sure there's ideas to be borrowed from theirs though.
     
    It's lovely to see a bit of optimism. Whatever happens, it's nice to see the history of AW goes on. I would hate for the name to fizzle out as well.
     
  4. Like
    Minipily reacted to trulyTommy in Low player count on AhoyWorld   
    I wasn't aware of the AhoyWorld lore. I had a brief read and I'm none-the-wiser.
     
    Does anyone track metrics like unique players joined? Amount of new players in x time period? Average player counts? Busiest periods?
     
    The downside is that this server has no exposure on YouTube, any other forums, the player count remains low so unlikely to show in any directories online. What is the funnel for a new player to actually 1. Find the server 2. Join it and 3. Stay? Say a player even manages to find the server, they're only going to stay if it's fun and busy and at the moment Ahoy is pretty dry so even if they join, it's unlikely they will stay.
     
    I tried a different server just to look at the competition of a similar mode to what Ahoy runs and it's so much more fun and organised. It has its problems too but the server remains packed 24/7 so clearly there is demand for such a gamemode yet this server only remains partially full 20-30 at most during sales and weekends where it should be packed. I know this because I always check the battlemetrics page on whether I should join.
     
    I'm referring specifically to Ahoy EU1 I&A here not any other external events. I think Ahoy needs to take some pointers from the competition. One example being the ability to lift tanks and other vehicles so that people who want to use vehicles don't have to spend 8 hours driving to the AO. If I have an hour or two to play I don't want to spend 1 hour driving the tank to be shot in 1 minute.
     
    There's thousands of improvements like these to be made.
  5. Like
    Minipily reacted to trulyTommy in Low player count on AhoyWorld   
    Hi,
    I love the server and I think AhoyWorld is great. Great admins, great server, amazing staff but honestly the low player count is a huge bummer.
    Is there anything we can do about this?
    Without me finding this server through a friend who played years back, there's no way I would have found it. It's hard to find in my opinion, is there nothing that can be done to promote the server more and attract more players?
    There's a similar server with a similar mode that is consistently packed on two different regions yet AhoyWorld has barely 15 players on its most busiest times?
    I'm not hating, just want this server to flourish and when I hop online on evenings its really empty.
  6. Like
    Minipily reacted to PiranhA in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Well, thanks for mentioning and not forgetting about me. I did more or less a silent quitting. I also stopped completely with gaming.
    I dont regret being a part of this community and sort of happy i saved it from completely disappearing completely, it was really close of being gone completely and was in a really bad shape back then. 
     
    Im married now, have 2 kids young kids, retired from work on my 40th. Spending time on/with my family and new hobbies like travelling, skydiving and racing. Voulunteer firefighter, got CLS training in the MARCH and PAWS protocol and got certified for it, currently busy with many small projects but mostly spending time with my wonderfull wife and kids... really happy now.
     
    The only person im still in contact with is Mark T. 
     
    Wish you all the best here and ... dont forget to take a walk now and then... some pullups can do good aswell.
  7. Haha
    Minipily got a reaction from Sack in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Hmm yes I do wonder where Chris is at this time of need...
     
     

  8. Like
    Minipily reacted to pmcrugby in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Let's just archive this thread, at this point there is nothing to gain by making more drama or digging up dirt. I get that there may be a different discussion to be had about Core Staff. But tbh I find the whole ordeal that happened on AW last summer a sad and disheartening part of my Arma career. AW will always be the place I started in Arma, and I think it's the same for many.
    So lets reminisce on the good points, not a low point. Use a different thread to discuss a different situation.
    Happy new year!
  9. Like
    Minipily got a reaction from pmcrugby in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Hmm yes I do wonder where Chris is at this time of need...
     
     

  10. Thanks
    Minipily reacted to Bomer in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Last I'll say on this before I leave this thread be as I don't see the current discussion evolve into anything other than pointing fingers and personal grudges. 😕
    And as William mentions. This has diverged from the original point.
    So? My point is that that shouldn't be an issue. I like a lot of different styles of play. AW offers missions and a style of play I really enjoy and like to run myself. Meanwhile there are other styles of play I go elsewhere for.
  11. Like
    Minipily reacted to WinterMute in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    This has diverged significantly from the actual point and has definitely lost the constructive and mature vibe that @Xwatt was going for (easily forgotten, 18 months-ish later).
     
    If people weren't truly part of the community, then there is no point complaining about "losing" them, or them being "recruited" away, because they were never part of the community, right? You can't both have problems with people not joining in and simultaneously declare they've never been part of the community. 
     
    As for monitoring people's activity in other places, that's just really weird. Not singling anyone in particular out for this, as I know a number of people were doing it, seemingly long after everyone else considered this issue dead and buried. I would rather they had put this effort into actively promoting AW in places such as /r/FindAUnit and on Twitter etc, as unfortunately Arma 3 is an old game, and only new players find communities via the server browser. AW's strength has always been the sense of community and friendship that is centred around Arma, though ends up going in myriad directions with other games being played long into the night until people remember they have "real lives" to wake up for in the morning and they should probably get going. There are subgroups within AW, but by and large we could all get along enough to make a decent game of Arma happen 9 times out of 10.
     
    I implore you all, as the unintentional centre of this storm, to stop taking this stuff personally and to - more broadly speaking - just communicate properly. My decision to play with another group was not personal, it was simply practical (I don't like Arma that goes outside of the range of "modern history to near-future", and there was a Star Wars campaign happening, so I had an Arma day free.). My decision to become far less involved in the community has been mostly a result of people taking this kind of thing personally, and feeling like people were observing me and taking notes constantly. It left me feeling like there was no place in AW where I could continue as I always had been without someone in the room waiting for me to slip and say something that definitively broke a rule, just because they'd taken it personally. Hell, if they weren't in the room, it felt like they would be monitoring who was in the same room as me and that in itself would be a crime.
     
    Soon after I started playing with this group, I let @MidnightRunner know, in case there was any issue from a staff PoV. He let me know there isn't, and that other people in AW play with other groups and that's alright (and I know that eg. @Norris was aware of at least one such other group and was fine with it) . As soon as anyone had taken any sort of issue with it, eg. discord rich presence, or that I'd streamed some games with them, etc, they were more than free to just ask me about it, and they'd have found me just saying "I want to play Arma set around nowish, with people who do things differently to us, to see if I can improve how I play Arma as I've only played it with you guys", and we'd have been sorted. 
     
    tl;dr: It's nothing personal, AW needs to play to its strengths to attract new players. All Arma communities cycle through players, but the ones that survive or grow replace them by attracting new ones. You've got a really fucking gorgeous unique mission that I strongly believe that people need to know about - Frontlines. It deserves to be up there with Antistasi and Liberation in the lists of co-op game modes people should play. You've also got the DCS players that really have something good to push forwards with as well. I'm sure that there is plenty of good stuff for AW to be doing rather than shouting angrily at an 18 month year old thread.
     
    @SiegeSix - there are better places to start the discussion on CS activity than in a thread dedicated to a different topic.
  12. Confused
    Minipily reacted to Gambit in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    i've been holding back, not wanting to reignite a useless and dead conversation, since Siege didnt make a point, i didnt think it would warrant a reply, but the audacity here...
     
    so you say you have many friends and come back to meet them, because you wouldnt meet them elsewhere. who got over to the other community? 99.9% of mso, mini even got the recruiter award for it, and yall still got the steam group dont you? and before you mention yall part of the community, you were never part of it. mso was dead meme, sound overdrive with the lead 2 singers, you lot forced your way into eu3 AFTER the community built it up.
     
    need i remind you, mso was adjacent, never mixed with the "eu1 plebs" (yes, that is a quote, not naming names, you know who you are)
     
    -or the mission which was streamed, and clearly captured when all of you shat on everyone, berated them for 2 hours ON STREAM, and collectively decided, to "fuck everybody, we do our own thing" then clearly disregarded everyone, fucked off with a plane and left the rest stranded (glorious teamplay moment right there, the pinnacle of arma milsim, or wasnt something along these lines the summary blurb of mso?),
     
    -or the other regular gamenight, where "fuck them, ive got who i care about right here"
     
    -or the massive advertisement campaign, when all of yous joined with the unit patch on, profile and all, then shittalked in the far corner, away from the "plebs". guess what, you werent that sneaky.
     
     
    so, the point is, yall just sit in nav deck, circlejerk eachother, which you could do in the other community TS, you could make your own discord serever, its free. you dont mingle, you dont even try to get to know the community you call yourself part of, every single time you lot joined previous gamenights, with the sole intent of memeing and disrupting it.
     
    interesting to see, the mso havent changed a bit, trying to carve a piece of the accomplishments out of somebody else's work...
     
    i had many many late night run-ins with newcomers, who jumped into nav deck first, and you lot bullied them out of there in minutes, with fuck offs and more, then they jumped channels and found me and JJ sitting there, and told us all about it, asked if the community is like that. i personally dont want any of you to be the first experience of anybody who joins AW. scratch that, i dont want you to be any part of their experience. you chose to be part of another community, be there, form that.
     
    dont try to tell everyone you are still AW members when you cant even recognize the regulars' voices, although you chill on the same TS, for years.
  13. Haha
    Minipily reacted to Bomer in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Why are we reopening this discussion after 1,5+ years? I'm getting a bit tired that this is being brought again so long after the fact. Everyone else seemed to have moved. on...
    The issue has resolved the way it has. It could have been handled a lot better by everyone who was involved. What else is there still to talk about?

    This is by no means a comprehensive list of thoughts. Some sections are not as well formulated as others and while I am tired of the discussion flaring up again I am happy to further elaborate to to help understand my point of view.

    The people that left did so out of their own choice. They were dissatisfied with an aspect of the community and decided to look for what they want somewhere else and found it. Some of them were happy to still play with us but felt unwelcome after the above events and thus have not shown their faces as regularly as they would like. Is it not possible to be part of two communities or must we dedicate ourselves to one singularly?

    I think it's a disservice to (the choice of) the people that left to say they took each other with them. Especially saying they took people with them they barely spoke to. We are a community that engaged with each other much more than some of us might realise and we did very much transcend the little cliques some people perceived. Plenty of people shared the concerns. Some stayed, some chose to leave.
     
    This bit is vague and unfinished. what is your point? I'm not sure what you mean with people getting punished. All the people that left staff positions did so in protest to the decision made. What punishments are you talking about?

    In general I think you're looking at this too black and white in a world of greys. According to the interpretation of the community rules there was no ban-able offense. Just people going somewhere of their own choice because they heard of another place that offered something they were looking for that we weren't offering. 

    This whole thing could have been handled better by everyone. How and why are discussions we've all had on forums, discord, Teamspeak and any other channel the community has spoken with one another. Lessons learned if something like this ever happens again.

    Whatever is done in regards to the events of 2021 is done. Everyone else has moved on. I think it's a shame to linger on it so long after and to re-open a discussion I have not heard anything from by anyone else since.
  14. Thanks
    Minipily reacted to Adshield in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I dont see a need to be rude here, especially not rudely telling people to disappear, just because they play games elsewhere too.
     
    I personally havent played on Arma at AW for a while, but I still check up on the website to see how things are going, and I still meet up with friends on the TS in the social channels. One thing I will say is that old members, and people who are here less often, are still members of the community, no matter if they play arma elsewhere.
    From my time here I know that the TS is open for more than just EU1 chat, and has been for many years. I've seen people use the TS for so many things, from just chatting, to playing games, even interacting with people to become more fluent a new language. And ive not seen people complain about empty channels in the TS being used for that.
    Many of the 'Splitters' dont mean anything bad by Ahoyworld, hence why we come back and chat in the TS or go on the forums. I dont want to see Ahoyworld fall in a trap like this, its an amazing community with massive potential. So much that it brought all of us together without any recruitment, almost all of us just joined the game from the arma server lists and kept coming back for more because it was so good.
    Ahoyworld for me has been a strong part of my life, its been there ever since I got my PC and got into playing this type of game. Over time my tastes have drifted from EU1 to EU3, MSO and now other adventures. Yet I still like AW and want it to flourish, so that others can find it and enjoy it like I did.
    I want to see us all move on from this, there's no need to point fingers or get judgmental over peoples decisions.
  15. Thanks
    Minipily reacted to Art3misZA in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    I feel that nothing dredged up here adds value or anything new.
     
    What I have learnt from this (and we are all aware of my role) is that this is, in the end, a game. It should not affect you so much. Let people play where they want and and instead ask "what can we do to make this community thrive?".
     
    Time to go outside, touch some grass, and stop dwelling on this.
  16. Haha
    Minipily got a reaction from Adshield in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Hmm yes I do wonder where Chris is at this time of need...
     
     

  17. Haha
    Minipily got a reaction from applechaser in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    Hmm yes I do wonder where Chris is at this time of need...
     
     

  18. Haha
    Minipily reacted to SiegeSix in An Open, Constructive Platform Discussing The Current Issues Within Ahoyworld   
    So after 7 or so months, I finally read the full message. Rather late than never, right?
     
    Language.
     
    Let's analyse the tip of the iceberg.
    People left for another community. They somehow brought each other with them, including those they didn't really talk to. When player numbers are dwindling and players are offered a chance for higher playercount operations with ranks and designated roles, they jump ship and most never looked back. In that dire time, it would've been nice to know that Core Staff gave a care about it. But instead we got this:
    I think the underlying issue is the core staff itself, and not the reaction to the situation... well mostly. You see, as Lindi said, we were never told anything, besides what we could find in 
    Stating the transparent thoughts about the process and thoughts about the community who picked their side. 
     
    I do find it curious as to how Core Staff can conduct an investigation into a matter like this, the way they did. I find it funny, that everyone that saw the document took the same side. I also find it strange those that tried to set things right got punished for it. 
    I am by mostly a neutral man. I love a good drama and this is no exception. However seeing the very pillar of this community, Mr. Community Referee or whatever Lindi's role was as an Admin, choose his side as if he knew what was going on. Yet with the knowledge of the document being leaked, the core staff never opened the floor to invite some of the admins that werent in the report, like Lindi. Sure, policies are in place, but we've banned people for less.
     
    If actions were taken and people were banned, well... those people probably never would've returned for the next 2-3 years anyways. Sure, forcefully saying goodbye to long term members are sad, but at least it would've shown you had guts. Instead our current Core Staff team, consisting of Ryko, Ghostdragon, Midnight and Chris, is not what we define as pillars of the community. 
    You see pillars can be seen, they can be seen as supporting the structure they are placed within. Keyword here being, SEEN, because where is everyone? 
    Now is not the time for excuses, we know Ghost can deliver when Midnight is not there... mostly, but where is Chris and where is Ryko? It's okay if they're busy with real life, but why keep them up there if they don't have time for the community? If Xwatt can, why can't they.
    If the requirements are to process the qualities that each member require, then why isn't anyone with the same level of qualification, who is vastly more active core staff? 
     
    Why make a third open letter, when Xwatt's second is a good forum to revive, because unlike Midnight's comment...
    This was foundation of the entire post from Xwatt, and that I cannot beat.
  19. Like
    Minipily got a reaction from MidnightRunner in Mikael   
    Helluva guy. Played with him plenty and never stepped a foot wrong. Straight as an arrow from the moment we met. Will definitely be sorely missed. RIP Mikael/Michael/Mickey.
  20. Sad
    Minipily reacted to Sfinx in Mikael   
    Dear members of Ahoy World,
     
    It is with great sadness that I have to inform you of the passing of @Mikael on Friday July 15.
    He was involved in an motorcycle accident and succumbed to his injuries.
     
    I know Mikael was a big part of you community and he often talked about how much enjoyed the ARMA sessions he had with you all.
     
    I will come back with more information about the funeral arrangements when I get them.
     
    **Update
    The funeral will be held July 26.
    There has also been created a memorial page for Mikael LINK (page is in Norwegian). Here you can light a candle and leave your name ( Tenn et lys ) or write some words in his memory ( Skriv et minneord ) 
     
    And thank you all for your kinds words, it is really appreciate. He will truly be missed by all those who were lucky enough to know him  ❤️ 
  21. Like
    Minipily got a reaction from trulyTommy in Was just wondering...   
    What Stanhope said. Plus, AhoyWorld does have a Discord Server, the details should be on the forums here.
  22. Like
    Minipily reacted to kennychr in Campaign Gameplay\Component test 1700 UTC 02.04.2022   
    Hello.
     
    For my upcoming campaign im conducting a gameplay\component test on Malden before the actual deployment thats gonna be held on Deniland to test some new gameplay mods and scripts.
    This test wil focus on infantry gameplay, medical and logistics.
     
    It wil be conducted as a regular gamenight op.
    Modset:
    Test_2.html
    Situation: 
    USMC and Bundeswehr forces are to deploy on Malden as practice for upcoming operations.
    Mission:
    1. Hitman(Infantry): Deploy from the task group using helicopters and slingload any material needed for transport on the island. Pikeside(Logistics): Deploy any heavy assets via the landingcraft provided on the LHD. FOB supply crate and Logistical supply crate are already present at the airfield.
    2. Clear the MSR up to the designated FOB area. Pikeside will start building a FOB there while Hitman conducts patrols of the neighbouring towns.
    3. Endstate is reached when fob is built and area is cleared. Gamesave will commence and a reload to test the persistency will then commence.
    Assets:
     
    Hitman
    3x HMMW M2
    2x M1232 MRAP M2
    Pikeside
    2x CH53 Cargo helicopters
    2x Multi A4 hooklift vehicles
    1x Mineclearing vehicle
    Overall map of AO:
    https://maps.plan-ops.fr/ViewMap/1867?t=sKq2v4DVyCKffjqJFdHnZnNyT9q_DaTLzq0HiBqQei4
  23. Like
    Minipily got a reaction from kennychr in Vindicta Game night April 1st at 18:00 UTC   
    WELCOME TO EDEN'S GATE.
  24. Like
    Minipily got a reaction from applechaser in Vindicta Game night April 1st at 18:00 UTC   
    WELCOME TO EDEN'S GATE.
  25. Like
    Minipily reacted to MidnightRunner in Vindicta Game night April 1st at 18:00 UTC   
    Mission Name:
    Vindicta Game night April 1st at 18:00 UTC 
     
    Server Details:  IP: 116.202.224.207
    Port: 2302
     
    Mods Required:
    Arma 3 Preset Vindicta.html (Plus usual optional mods)
    Note: The launcher will tell you to load FileXT, you can ignore this as it is only needed server side.
     
    TS address: ts.ahoyworld.net
    TEAMSPEAK MISSION BRIEFING FOR ALL PLAYERS WILL BEGIN AT THE TIME STATED IN THE TITLE
    Expected Mission Length: 120+ minutes (may go over or under expected mission length)
     
    Player Slots: 34 
    Teams will be organised ad hoc with there composition being determined by their mission.  
     
    Map/Factions: RHS AAF 2020/ RHS AAF police on Altis 
     
    Situation
    Operating as overall command and as Zeus I will be assigning objectives depending on what is needed at the time and provide help/moderation where needed.

    The main objective in Vindicta is to overthrow the government.
    To do this we will need:
    Supplies, lots of supplies, think of a big number, more than that even. Anything you take from the arsenal is finite and precious. Sway the opinion of the civilian population to our side. Capture towns / Checkpoints / outposts to increase our hold on the area.  
    I will do a quick introduction in game for anyone new to Vindicta when the server opens.
×
×
  • Create New...