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Gamerhero

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  • Gender
    Male
  • Location
    Belgium

ArmA 3

  • ArmA 3 Player Name
    Gamerhero

TeamSpeak

  • TeamSpeak Name
    Gamerhero

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  1. We no longer use Acre , we have switched to TFAR. Here is a tiny post I did on how to install TFAR. If you can not get it to work that way hop on Teamspeak and I will help you out
  2. Nice mission Pero, here is some feedback The' documentation tab is not always available on the map. WORKAROUND: Reconnect seems to fix this Server difficulty settings are not 100%, personal waypoint is enabled ST Hud, leave group on death seems to be enabled although it does not happen all the time.
  3. The incentive is the amount of people playing on the server. Basically keeping the server alive. No leader = fucking about at base = bored players = people leaving = low player count Squad leader = structure = people being busy with mission = fun = high player count (assuming people listen) -> this is where origins point comes in, if people don't listen to the leading element people won't take the slot, meaning we are back at point 1 TLDR just listen to the chain of command and all of this could have been avoided.
  4. We are keeping all of RHS just updated the mainpost too.
  5. Hi again, It's been a while since the previous topic about the repo update, since then you guys have voiced your opinion about the change. We have heard your voice and decided to tweak the repo update slightly. So first of all the update will happen Soontm (hopefully this week). Second of all we are sticking to the strategy of providing a transition period so you guys can change you loadouts. So let's get down to business and see what's changing. We decided to keep RHS as a whole. Since apparently a lot of you guys really like the uniforms & weapons it gives. Furthermore we are also not fully implementing CUP and instead going for our very own selection of CUP parts. I wont hold you from the list any longer, here are the changes we plan to do with the repo:
  6. Could you describe the problem you were having, so we know if the problem is on your end or the TS/Arma side. And also so that we know what you need help with exactly.
  7. Ahoy there EU#3 Players, We have received your feedback about being more open and are committed to an open dialog with our players. In line with this mentality, we have some news to share about the MODs used on EU3. The MOD set will be changing in the near future. For a variety of reasons these changes are already decided: our changes are in line with recent Arma updates, and the future of the server. Why are we doing all these changes you may ask? There are multiple reasons. As you may know, recent Arma updates broke the TRYK Uniforms. Stuffedsheep and Glitch combined several uniforms sets into our own AW uniform set. RHS is being replaced with the CUP pack for accessibility, compatibility and EU#3 future mission related reasons. Since CUP contains every weapon in the HLC MOD set, we can get rid of those too. The same reasoning is maintained for RH pistol. The net effect of these changes will save you about 1 GB in disk space. So a lot of the mods are getting removed, but content-wise everything will remain practically the same. CUP may not look as pretty as RHS, but in the future it will. Our goal is to keep transitions like this rare, and from now on, to give you notice that these changes will be happening. Also, we will be adding the new MODs first, and then a few weeks later, take out the ones scheduled for removal. This will help people through the transition in terms of creating new loadouts, and also help the Development team to ensure the missions work in the process.
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