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antiprotestant

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Everything posted by antiprotestant

  1. I have actually done some of this for you Rarek (older version probably). I have already split the dialogue boxes between side east/west, so that different pop-ups appear for either side. on my edit I have 8 Opfor vs 40 Blufor, just to make life interesting. I also added opfor to pilotcheck.sqf, in order to allow the theft of side mission rewards. I would suggest if you were to implement this, only allow those who earned the chance to take the opfor slots (beyond my current capabilities), or make them purchase the opportunity via the coins. Here is my files with those changes: http://www.mediafire.com/download/zx5fg6at6d45g94/Invade_and_Annex_MP.Stratis.7z added: you may get an error that cannot find "addons\teams\teams_init.sqf". I am still working on this, but I removed the files for now (glitch). Just ignore the error for the time being.
  2. Sorry it has taken me so long. I've been working 70 hours a week, so I have little time lately. I have made all the changes you posted Wok, and the AO is being created properly, and being populated by soldiers; but I am getting a error on the radioTower saying that it is a undefined variable (and will not create tower), and still no hints for main AO location (think the hints and side mission problems are to do with tower error). I'll tinker with it and see if I can get around it. Also I am still getting the BIS_fnc_worldarea error on start, so something else must still be trying to access the fnc.
  3. Sorry guys, been busy lately. I shortened the list of the towns to test if it was a misspelling, but I don't think it is. I uploaded it for you guys to take a look, just de-pbo it. http://www.mediafire.com/download.php?0wzl768mkaezf4e The missions just don't start at all (side and main). I made a few changes also, so it could be something I have done. But with all the errors from CBA right now, and the A2 compatibility errors; it is hard to filter the script errors from the mission. (fyi- I have been using all of the Arma 2 content (all the DLCs),but i dont think I set the A2 vehicles yet.)
  4. I cannot find the "debugMode = false" in init.sqf, which line is it on(maybe your version is different)? I'll mess around on it some more, and see if I can get it working. for now I have ... _targets = [ "Lopatino", "Vybor", "Pustoshka", "Zelenogorsk", "Pavlovo", "Kamenka", "Komarovo", "Rogovo", "Kabanino", "Grishino", "Stary Sobor", "Novy Sobor", "Gorka", "Dubrovka", "Gvozdno", "Krasnostav", "Khelm", "Industrial Harbor", "Berezino", "Polana", "Orlovets", "Solnichniy", "Staroya", "Kamyshovo", "Elektrozavodsk", "Prigorodki", "Mogilevka", "Chernogorsk", ];
  5. no errors, the mission (main and side will not populate). It should work (in theory) if you leave everything as is and move the files to a new map,but it will not. I get no errors, but missions will not start.
  6. I have been trying to port this to an older map for my own amusement (Chernarus, 3 airfields and more coastal cities) but no luck. Why will this not function at all on a new map, what would I need to do in the files (removed the Stratis entries and changed to Chernarus in mission.sqm, { addons[], addonsAuto, Intro, outrowin, Outrolose}). I think that with all of those cities, it has the possibilities to be an end all, and there are very few missions as it is for older maps.Any Ideas Guys?
  7. I am new to scripting, but not new to the Arma series. I have always enjoyed games that allow for community modding, but This is the game I chose to be my first project. I am not a very talkative person (unless I've been drinking). I am not a kid, in fact I am quite the opposite (stuck in my ways and stubborn according to the wife). I think that about sums me up. I have started with this script, and need advice. Thanks. http://forums.bistudio.com/showthread.php?153791-organize-multiple-addActions-via-script
  8. I have started working on a script that would function almost exactly as what you are talking about, plus have the ability to capture an opponent (remove weapons, set damage to prevent running). I was getting close (I think), but I have no help or others to help me test. I have posted what I started on the bis forums http://forums.bistudio.com/showthread.php?153791-organize-multiple-addActions-via-script , but I am out of ideas on how to improve it until I learn more. I hope it may be of some use.
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